Showing posts with label ALONe. Show all posts
Showing posts with label ALONe. Show all posts

Thursday, April 21, 2016

Endless Sea of Darkness - GMA solo adventure - character creation

As I was inspired by the fluf from Blades in the dark, I wanted to play a Leviathan hunting game using free  GMA/ALONe engine, modified to be more FATE like.

So, here is Dolphin, hero of these adventures:

Family members: Sun/Shield/Target
Growing at the shores of the Endless Sea, means having no real family. Dolphin's father was a captain of the great Leviathan hunting ship, and he spent most of the year on the sea. Dolphin knew that he wants to be just like him when he grows up - he will also become famous captain and great leader of men.

As a young boy, Dolphin lived in the old captain's beach mansion, surrounded with servants. As captain's hair, he lived in the main building. Left wing of the mansion was Female house, where captain's harem was kept. Right wing was Servants house, home for all other mail members of captain's household.


Aspect: Hair of influential family (+ with rich classes, - with poor or with women).

Childhood: Tower/Crown/Hearth
Since his father was constantly at sea, the main Dolphin caretaker was Carpfish, the household cheef of stuff. Thanks to him, Dolphin never lacked any love as a child.

Aspect: Carpfish is my true family.


Youth: Crown/Skull/Target
The time has come for Dolphin to leave his father's mansion and to start his study years at seamanship academy. Next years he spent on training ship, learning to navigate, command the crew and hunt for fish and smaller predators of the Endless Sea. His contact with his father's mansion were limited to rare letters from Carpfish.

Aspect: Sea legs (+1 at sea, -1 at land for physical tasks)

Coming of age: Wand/Crown/Hearth
A year before he was schedule to finish his training at academy, Dolphin participated in a strange event. While hunting Sea Dogs, medium sized predators of Endless Sea, Dolphin spotted a single young Leviathan, scattered away from his family as a result of other ships activity. Even though such actions are officially prohibited, Dolphin ordered his crew to go after the beast. They managed to kill it, and the small ship triumphantly sailed to the harbor with leviathan carcass attached.
Dolphin's actions were approved by authorities, he was awarded his ranks before time, and as best student of the academy given command over one of the supporting ships for Leviathan hunt.
By this, he effectively stole the honors from Shark, boy one year older then him. As Shark was also a hair of renown Leviathan hunter captain, he was offered a compensation by being promoted to the commander on a merchant ship (something that never been done before), but Shark still felt as he was stolen from.  

Aspect: Shark thinks he can do it better.

And that is it. I really like how ALONe guides me through FATE like character creation process, that emulates the players interaction during character creation in FATE Core. It takes my character to the places I would not be able to find without it.

To be continued......

Tuesday, February 23, 2016

Cave of the Grail - ALONe playtest part 4 (final)

Continued from here.

After several sessions, I have finally defined the way that Game Master's Apprentice cards / ALONe system gives the bast game for me.
As it is already visible in earlier sessions, while original ALONe game starts from 0 and then tries to beat difficulty generator by building positive modifiers, better solution for me is to start the counter with 5, and then add or remove narrative elements or Descriptors as needed. Then, I am comparing the result with the Difficulty Generator.
When it comes to the usage of Fragments, I also prefer to use them differently than described in ALONe. My way is much closer to the use of FATE points. Sometimes I will use descriptors to add +1 or -1 to the total, and this does not affect Fragment pool. But sometimes I want to increase the result, using Fragments. All descriptors can be used in positive and negative way for this. 
If I am deciding to use descriptor in negative way, I will not use Difficulty Generator, but I will automatically use Bad odds for outcome. Qualified answers are not used in this case. If I do this, I am also entitled to add one fragment to the pool.
Positive use of descriptors is done after the Difficult generator number is drawn, and in case when the result is bad for the character. If there is a descriptor that can influence the result, and it was not used to affect the total, I am paying one fragment from the pool and adjusting the total by +2 or -2 to get the result I want (usually Yes result). Here is how it looks in-game:

Tension set to 4. Since this is end game part, I would say that Fragment pool is 0.
After settling the affair with Actors from the Circle of the grail, Balthazar collected the assets needed to reach the mountain top where the Grail was said to be located.
He got the air zeppelin from RSSPE, but can he get a good pilot to take him to the top?
I will take the bad odds due to the "Better equipped then average Agent" descriptor that claims that some agents from RSSPE are angry at Balthazar and will not participate in his projects. This will gain me a Fragment. No - no good pilots want to come, so I will have -1 to all piloting tests.

Zeppelin approached the snow peak and tried to land. Can the bad pilot make the feat?
5-1 for bed pilot = 4. Difficulty generator is 6, so bad odds - No.  But even odds on this card give Yes answer, so I am using my "Better equipped than average agent" descriptor to say that Balthazar got the best zeppelin available, and that the ship can land on autopilot, thus moving my total from 4 to 6 into the even odds zone. I am paying the Fragment, and my pool is back to 0.

What's on the mountain's top?
Cave mouth was visible near the top of the mountain. The wind blowing through it created some strange kind of music, and as back beat, there was a sound of a running feet inside the cave.
Can Balthazar find some clues (footprints, animal remains, etc) that can direct him to the nature of the creature running inside the cave?
Odds bad, due to the "Specialization in social sciences" descriptor that acts as negative for nature tests. Gain a Fragment. Result: No (-1 to all tests against reason for running feet sound).
Balthazar entered the cave, his revolver ready.

Chamber 1: Water (knowledge) - heart, skull, moon.
The walls of the first chamber in the cave were obviously painted by some intelligent being. The paintings seemed to be centuries old, but once Balthazar approached them, he could recognize the faces represented. One picture showed his father being shot in his office in RSSPE by an unknown assassin. Other depicted his mother dying alone in an empty back street of the capital, covered by heavy rain, with no one near to help her.
Can Balthazar concentrate on his mission after seeing his parents  deaths? Yes, IF he does not get further info confirming that images on the wall tell the truth that can not be reversed.

Chamber 2: Earth (Unchanging) - heart, skull, sun.
This is a kind of library, holding newspapers from the future.On special stand, there were issues proclaiming death of his parents.
IF from previous chamber happened, so Balthazar will have -1 to all further tests in the cave. 

Chamber 3: Air (Movement) - skull, sword, target.
Rune: Algiz - guardian. Vice: Lust. Belongings: Keys.
Igraine Zooma, Succubus once banished by Balthazar's hand, now stands in this cave holding the key tot he chamber with the Grail.
Balthazar was surprised. He had not expected succubus to guard the holly grail!
The only thing he could do was to pray to Saint Audrey to bless his bullet.
5-1 disturbed -1 against footsteps owner +1 for praying upon saint's tarot deck = 4. Difficulty generator 6, odds bad. Still Yes. Element is Water - AND saint's spirit blessed the bullet and wrapped itself around him, allowing Balthazar to use his "connected to other side" descriptor in next test.
Balthazar shoots his gun. Will this affect the succubus?
5 - 1 against demons from "Selected lesser evil" descriptor -1 disturbed -1 against footsteps owner +1 blessed bullet = 3. Difficulty generator 4 - odds even, Yes BUT - I use Fragment and "connected to other side" descriptor to delete BUT part.
Damage on succubus: hearth, target, moon.
And so, Igraine Zooma was banished again. It was one banish too many for her, and she will not be able to influence world of mortals for 100 years, so she will never cross the path with Balthazar again.
Our hero picked the keys and unlocked the door to final chamber.

Chamber 4: Earth (Unchanging) - skull, shield, target.

The chalice was there. As he took the Grail in his hands, he knew that his life will never be the same again. The rest of his time on earth will have to be dedicated to protection of this relic....

THE END?
 

Wednesday, February 10, 2016

Demon storm - ALONe game part 3



Continued form here.

Balthazar took the deck and put it on the table. What makes these cards different from thousands other tarot decks, he asked himself.
Rune: Hagalaz - uncontrollable force.
Additional symbols: hearth / sword / shield
Suddenly, Balthazar felt that tarot deck is trying to posses him. "The Grail will be yours", whispered the deck to Balthazar. "It will be your prize possession, love of your life, item you will defend from others, by force if need arises...."
Balthazar used all his mental strength to resist  the voice from the cards (-1 since this is attack from the other side, even odds, yes, earth - no change), and soon the voice felt silent. Balthazar guessed that this possibility to resist a voice from the cards was a reason why St. Audrey selected him in the first place.
Then, our hero started deciphering from the cards the location of the Grail. Can he do it? (Odds good, yes but it is location difficult to access. Where - Rory's story cubes)

After couple hours of work, Balthazar found out that grail is located on mountain top that can be accessed only by air. The small zeppelin needs to land on the top very precisely, feet that can be done only by the best of the pilots.
Random event also needs to be resolved.
But Balthazar had no time to look for the pilot that day. Strange, acid rain started falling all through the city, as if some kind of curse has been set upon it.
Tension set to 5.
The complete RSSPE team was dedicated to finding responsible for this strange weather. That is when Balthazar remembered Actors from the Circle of the Grail. Maybe they are behind all of this?
Are they Ser Arthur's customers? Yes and they did not payed the crime boss for the last delivery, so he is more than happy to show Balthazar in their direction.
Location/catalyst: Traveling Players in Arena
Possession: Party masks
Sensory snippets: motionless figures.
Actors from the Circle of the Grail stood in the ancient roman Arena. Their faces were masked, and they stood under the poisonous rain, motionless as statues. Balthazar found a place protected from the rain from where he could take watch over arena. It was not the best location, as he could see just one of the figures. One hour passed, but the actor didn't move even a muscle. The weather was getting worst, so Balthazar decided to get out of his hiding place and approach the human statue. As he did that, he noticed that the storm is centering in the arena, and that in the eye of the storm something is taking form, summoned from some hellish dimension.
Desperate, Balthazar run through the rain and slam his body into the human statue. Was he able to get it to the ground? YES! - once the first actor fell, all others fell also, as if they were connected with some magical link.
How did this affected the spell?
Rune: Wunjo - Harmony, comfort.
http://norse-mythology.org/wp-content/uploads/2012/11/Wunjo.png
The rain momentarily stopped, and summoned being dissapeared to where it was coming from. Balthazar was soon joined by other members of RSSPE and Actors of the Circle of the Grail were taken into custody. They put no resistance (wand / hearth / sword ). They knew that they are unable to repeat the ceremony, and their spirits dropped. Also, almost all of them were hurt, limbs broken from the fall, their skin pealing from their bodies as effect of prolonged exposition to the poisons from the rain. They needed medical treatment before they could be interrogated.

To be continued....

Friday, January 29, 2016

Tarot of the Holy Grail - ALONe playtest part 2

Continuing from here.

This session is a double playtest, as I am not only testing ALONe, but also my idea to use Dixit cards as random idea generator.

Tension set to 4.
Catalyst/location: fire at popular hangout.
Sensory snippet: constricting around your neck.
After a long day filled with paperwork, Balthazar was siting by the bar of The Red Parrot, drinking his first glass of wine, when fire suddenly erupted in the pub. The room was quickly filled with choking smoke.

Does Balthazar have portable respirator with him? He is coming from work, so he may have some gadgets with him for +1. He is also better equipped than average agent so +1 here. 
Instead of using system from alone, I decided to start with 5 as average, and then to add or remove bonuses from that, as it seems more intuitive for me. So, my hero gets 7. He gets 4 - good odds, and result of yes, but (AIR) - what he has is not real respirator but hand made.
Can he get out of the pub (+1 for home made respirator) - even odds, yes.
Balthazar is not the one to be affected by little smoke. He grabbed some liqueur, spilled it into handkerchief and put it to his nose. This should work as respirator for a little while. Trying to breathe as little as possible, our hero got out of the pub before the building collapsed.
After the fire settled down, Balthazar tried to discover some clues in the debris (no modifiers, even odds, no, water - and) but he was unable to find anything. Further more, he was removed from the site by the police officers before he was able to explain anything.

Since the first beat ended on the low note, I decided to call for help 9Qs to push the story forward. So, next beat will correspond with question 2: what unusual event occurs soon afterwards?
Catalyst/location: hit by a stray shot at cafe.
Sensory snippet: a stone slab slamming to the ground.
The very next morning, Balthazar was at cafe drinking his morning tea, when a gun shot was heard and a bullet hit his cup, shattering it. 
Our hero tried to determine from which direction did the bullet come (no modifiers, bad odds, NO!) but he was unable to do it. And as gun shot made all customers panicking, even if he could, he would not be able to spot attacker among the running bystanders.

I could continue with 9Qs here, but I decided to change the peace and do something proactive. So...
Tension set to 5.
As two attacks on his life in two days seemed to much to be coincidence, Balthazar started asking around trying to learn as much as possible about the attackers, from sources both live (+1 Ser Arthur Weaver) and dead (+1 James Tailor) - 4. Odds Good, yes, air - but.
The answer come as the blurry hint from the world of dead (Dixit cards):
 
Balthazar will be forced to cross his ways with Actors from the Circle of Grail.

As the random number is lower than Tension, random event also happened. To see what happened, I used Dixit cards again. This time, best result was achieved by reading them from right to left.
A Stranger is Arriving for Dinner.
What is the stranger's intention? Rune draw - Uruz - Requesting strength and courage.

Tell me more about the stranger: crown/skull/sun - important undead bringing revelation.
Vice: Envy. Virtue: Chastity. Possession: Tarot cards.
Next night, Balthazar was visited by the ghost of medieval saint Audrey Sable, who told him that the Holly Grail is within reach, and that he is the one destined to find it and protect it. Grail is located in the area of the village Abigail, but can only be discovered by the one able to decipher St. Audrey's tarot cards. With that words, ghost dissapeared.

Tension set to 4.
Balthazar starts research in order to find the grave of St. Audrey Sable. (+1 for his history knowledge and +1 knowing that he should look around Abigail village. Odds even, yes, air - but). He was able to locate the grave, only to learn that archaeologist have already investigated through the site, and that all items from area are transferred to Abigail History Museum or sold to private collections.
Balthazar visited Museum to see if the Tarot cards are there. Using his history knowledge to impress curators (+1) he finds that the Tarot deck is indeed located in Museum vaults. Further more, local authorities allowed Balthazar to examine the cards IF (Fire) he promises that Holly Grail, once found, will be first exhibited in Abigail History Museum.

To be continued....

Wednesday, January 20, 2016

ALONe playtest part 1: character creation

ALONe is a free solo RPG product by Larcenous Designs LLC, currently in its BETA test phase. Files for the game can be found here. ALONe uses cards from the Game Master's Apprentice deck, but you do not need to buy the cards - the black and white version of them is included with BETA test files of ALONe. I have a basic deck in physical form, so I used these cards to play.

For me, ALONe has some similarities with FATE RPG - descriptors from ALONe have strong resemblance to FATE aspects, so when I started playing had to resist a temptation to turn it into FATE game. At the end, I added different bits to the pool, found my sweet spot mixing various influences into game that suited my playing stile, and it all resulted with a very satisfying solo experience.

I wanted to play steampunk detective, in the line of agents from Ministry of Peculiar Occurrences books.
So, I started turning cards.
 
Family: crown/sword/shield
Balthazar Lance was a son of politically active nobleman Virgil Lance. His family lived on a estate mansion, where young boy felt protected from the dangers of the outside world. As he was seen to be a hair to his father's political position, he was pressed from early age to learn arts, philosophy, history and law.
Descriptor: Specialized in social sciences.
As I did not want to spend Fragments during character creation, I made descriptors in such a way that they represent both one positive and one negative aspect. In this case, descriptor will grant +1 when Balthazar uses his social sciences knowledge, and -1 when solution depends on natural or technical sciences.

Childhood: skull/moon/sword
One day, Balthazar's father dissapeared without a trace. He went to the office as usual but he never returned. Further more, it was as his existence was erased - clerks in his office claimed that such a man newer worked there; banks had no accounts to the name Virgil Lance, etc. Family suddenly found itself with limited funds. They had to sell mansion and move into rented apartment in the city. They did not fell so low to consider themselves poor, but all family members had to work to fill the budget.
Balthazar put his knowledge to the good use and become a tutor to children of the middle class.
Random event: Follow Ghostly Kid
One of Balthazar's best students was a terminally ill kid named James Taylor. When James eventually passed away, Balthazar cried himself to sleep. But that very night, James come to his dreams just to ask a question about philosophy lecture from the day before. The lectures continued regularly, as James visited Balthazar's dreams at least once a week.
Descriptor: Connected to the other side.
(+1 to gain knowledge from other side, -1 to resist attacks coming form the world of death)

Youth: wand/hearth/sun
One evening, while he was returning home from the lecture, Balthazar's way was crossed by the strange man. Boy needed some time to recognize strange figure for who he really is - his long lost father, Virgil. Virgil Lance was now influential member of RSSPE - Royal Secret Service department created to battle Paranormal Enemies of the country. And he wanted his sun to join the organization. Balthazar was happy to accept, and so he spent next couple of years in special wing of military school, learning how to help the crown defeat enemies of the state.
Random event: Convince Profitable Monument
Thanks to history knowledge gained in early life, during one of the studying trips to Archives,  Balthazar was able to recognize (possession table check) Ancient Artifact: cultural relic - death mask of faro Tutankhamen. He presented this to his father, and he decided to give the mask to National museum, to be publicly displayed. RSSPE collected royalties from every visitor of the mask room, and that significantly improved financial status of the Service. As personal reward, Balthazar was allowed access to the state of the art equipment.
Descriptor: Better equipped than average agent.
(+1 to have what he needs in his possession, -1 relations with other agents due to their envy)

Coming of age: wand/hearth/sword
Random event: Replace Bewildering Tension
Catalyst: Villain Vs. Villain Fight. Vice: Lust Vs. Greed.
On one of his first assignments as agent, Balthazar followed thugs working for crime lord Ser Arthur Weaver, known smuggler of arcane objects. When thugs accidentally summoned succubus from one of the relics, Balthazar helped them banish her. This earned him a respect from Ser Weaver, who from that moment on tried to stay out of Balthazar's way, and was even ready to help young agent in the case of need.
But succubus Igraine Zooma did not forget the affair, and she is constantly plotting Balthazar's downfall.
Descriptor: Selected lesser evil.
(+1 when confronted by human criminals; -1 against demons)

To be continued.