During the Halloween season, Free League offered Vaesen PDF for free, so I had to grab an
opportunity. I purchased the official solo rules and jumped into mythic
north....
My character is called Hal Jansen, and he is a writer.
Hal got a
letter informing him that somebody poisoned all drinking water in the
village Illustad.
Attached to the letter was a doll, normal looking,
like any girl would carry.
After traveling to Illustad, Hal talked to
local bard and was informed that water is like this because people
stopped respecting Vaesen. Bard knew nothing about the doll.
Then he
went to speak with farmer who discovered the issue. Farmer gave our hero
a special coin that was once forged by local blacksmith and thrown into
the spring to please the local Vaesen. But since old blacksmith died of
old age, his successors are no longer forging such a coins.
Together,
they visited the local spring that was poisoned, but Hal could find no
further clues. Instead farmer dropped sick on him. Hal tried to cure him
but failed and farmer died, while Hal got Exhausted from effort.
With
no other idea, Hal visited young blacksmith, son of the old master. He
is a talkative fellow, so it was easy for Hal to inspire him into
teaching our hero how to forge a mythical coin, even if Hal ended
Afraid, as part of his soul was forged into coin. Blacksmith even spill
out that someone in town once killed a Vaesen, and burred its body
inside now poisoned spring.
But asked about the doll, blacksmith refused to talk, even though he obviously knew its history.
Hal
tried to read his body language to learn why, but blacksmith kept calm,
until Hal got Angry (pushed roll), when blacksmith also broke and
confessed that there is another Vaesen in village - a Nisse connected
with Smithy that helps him in forging. If he says too much, Nisse may
leave, and the business would be ruined....
Hal then decided to investigate a doll, and he discovered that strange fluid is dripping from it, smelling on sea weeds....
Hal
now has a rather good idea what he might be dealing with, but he needs
to confirm it. So, he decided to go back to the stream for another
investigation round, but this time he will be looking for a small
grave....
This time, Hal had no issue to find the burial place. He decided not to
act alone, but called local priest. Together they dig the shallow grave
and found a body of a little girl. While at first remains looked human,
remains of swimming nets between her fingers revealed the truth - she
was a Sea Child, daughter of blacksmith and a Mermaid.
Priest buried
girls remains on holly ground and Hal left her a doll with her. That
should keep her spirit in peace, village has enough trouble than to deal
with the restless ghost too.
Next night, Hal broke into the smithy,
looking for clues. He found out that Blacksmith never knew that he had a
daughter form his affair with the mermaid.
But Hal also found
evidence that Nisse from the Smithy knew it. And Nisse was the
responsible one for deaths of both girl and the farmer. He acted to
protect his blacksmith and their work, but no matter his motives, his
course of action was doubtful.
Hal returned to the river, and threw a
coin he forged into the spring. As it contains part of investigators
soul, mermaid will be able to read it and learn the truth. Hal decided
to let Vaesen solve it between themselves.
Next morning, all waters in village were again clear and drinkable.
But
the river started rising, and soon it flooded the area. Blacksmith was
hit the most, his shop was completely ruined. He survived, and tried for
a year to rebuild his business, but the quality of his work was nowhere
near to the one before the flood. Only few people in the village
guessed why.
Blacksmith left after the year, and another family took
his place. Society took care that newcomers learned how to forge the
soul coins. Tradition should be kept, and when you have Vaesens near by,
one has to do the best possible to keep them satisfied and at peace.